The Magical Code of Regulations: A Fantasy Rulebook of Spellcasting Laws, Arcane Regulation, and Magical Compliance

The Magical Code of Regulations: A Fantasy Rulebook of Spellcasting Laws, Arcane Regulation, and Magical Compliance

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CookedParasite posted on r/dnd1d

https://www.amazon.com/dp/B0GX2SX1NJ?ascsubtag=srctok-a6a5b8bf8234c5e5&btn_ref=srctok-a6a5b8bf8234c5e5Vassego!

Aside_Dish posted on r/writing4d

Just reached 750 sales for my new book! It's called the Magical Code of Regulations, and it's literally 500 pages of fictional law governing the use of magic. Former IRS agent who got bored at work, and decided to try to make work a bit more fun. Super detailed, great for D&D DMs and players, other TTRPG players, writers, worldbuilders, and people that just want a cool-ass coffee table book. I promise, it's absolutely worth checking out if you like super granular worldbuilding! Amazon link (you can also get it numerous other places): https://www.amazon.com/dp/B0GX2SX1NJ

Aside_Dish posted on r/pics1w

Hey, guys. Posted last week about my book that just came out, and a few of you really seemed to like it. However, it got removed pretty quickly because the link I posted was to LinkTree, which contained multiple links. So, after re-reviewing the rules, wanted to post it with just the one Amazon link! https://a.co/d/0cVNsjjH For those that didn't see it, it's a 499-page fictional set of laws governing the use of magic. Useful for D&D players and DMs, other TTRPG players, people that just want a cool-ass coffee table book, and people that just love themselves some law and especially some deep worldbuilding. For the latter, a lot of the worldbuilding is contained within the historical annotations. They give us information on why certain laws were enacted, much like in real life. It tells you why you can't be named D*vid, or why you need numerous forms to cast a fireball. It's a very bureaucratic world that acts to minimize harm. Here's my blurb: Ever wondered whether a wand must be registered before it can be used in public, or what documentation must be filed before casting a fireball? Curious how many forms stand between you and a legally compliant resurrection, or whether your familiar qualifies as a protected creature or a reportable asset? The Magical Code of Regulations has answers. Or at least, it has rules. Presented as the official body of law governing magic, the Code defines who may cast, what may be cast, and under what authority it may all go wrong. It establishes licensing requirements, classifies spells by risk and complexity, regulates rituals, familiars, and magical property, and outlines the penalties for failing to follow any of it properly. Structured like a real legal code and written with complete sincerity, The Magical Code of Regulations offers a comprehensive system for managing magic. Whether that system actually works is addressed elsewhere in the Code. And here's what some early reviewers had to say: “An unnecessarily comprehensive and deeply inconvenient framework. Several of my longstanding plans now require prior authorization.” -Glorgon the Destroyer, Antagonistic Entity of Prophetic Significance #33 “Clear, thorough, and appropriately burdensome. I have no notes, though I will be requesting additional documentation.” -Arthur B. Wexler, Senior Auditor, Department of Magical Affairs But yeah, hope you guys check it out and enjoy the most boring read of 2026. If you do, a review is always appreciated! Thanks!